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FIELD MANUAL / Equipment

Food & drink bonuses

Two announced consumable effects, their duration and how stacking works.

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On this page · 3 sections
STEP 01

Choose a bonus for the task

Missive VI describes Stewed Apple as increasing loot identification speed by 20% for 10 minutes. Boiled Water increases movement speed by 10% for 40 seconds. These are developer-published effects, reviewed 7 October 2026; confirm them in your current build.

STEP 02

Avoid doubling the same category

Bonuses from the same food category do not stack: when two overlap, the stronger effect applies. Food can combine with Masteries, trinkets and equipment traits.

STEP 03

Plan supplies without a hunger penalty

The developer describes food and drink as optional bonuses rather than a punitive hunger upkeep system. Bring consumables to support your objective instead of assuming they are required to prevent starvation.

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Related guides.

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Developer announcements reviewed 7 October 2026. Announced mechanics are not independently tested beta behaviour. Developer news on Steam ↗