
PATH OF EXILE 2
0.1 · Early Access
The original Early Access character roster and campaign structure, retained as a historical reference.
Introduction
The original Early Access character roster and campaign structure, retained as a historical reference.
What was the original Early Access version?
The original progression structure
- 01
Choose a starting identity
Warrior, Ranger, Witch, Sorceress, Mercenary and Monk each offered two Ascendancies. The class established your starting point, while the large passive tree allowed further customisation.
- 02
Complete the launch campaign
The launch journey consisted of three Acts followed by Cruel difficulty. This repeated-campaign structure belongs to the original version; later Act and Interlude additions changed it.
- 03
Move into endgame development
Endgame extended into new areas, crafting and boss encounters. WDguide advice: use this archive to understand the release context, then choose a later version’s guide for an actual character plan.
The starting point
Six classes
The launch roster contained Warrior, Ranger, Witch, Sorceress, Mercenary and Monk, each with two Ascendancies.
The launch campaign
Three Acts were followed by Cruel difficulty before entering endgame. Later versions replaced this progression structure.
Passive character building
The large connected passive tree let players customise their character beyond its starting class.
Use this as an archive
The original character roster
Warrior

One of the original Early Access character classes. Later updates expanded the roster and Ascendancy choices.
Ranger

One of the original Early Access character classes. Later updates expanded the roster and Ascendancy choices.
Witch

One of the original Early Access character classes. Later updates expanded the roster and Ascendancy choices.