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Combat / FIELD NOTES

Choose grenades, traps and deployables deliberately

Plan a small set of tools for a specific encounter.

In this guide · 5 sections

1Start with a purpose

Our advice: choose whether a gadget is for damage, cover, distraction or an escape. Carrying many different tools adds decisions as well as weight. A small kit you understand is easier to use under pressure than an inventory full of unfamiliar items.

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2Inspect the item record

Search the supplies reference by name or category. Damage, radius, use time, weight and recipes appear where the item page records them. Missing fields remain missing. A listed damage value is not a guarantee of damage against a particular enemy or armour part.

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3Make deployment part of the plan

Traps, mines and thrown items are grouped separately. Our advice: think about where you will stand, where the threat is likely to move and how you will retreat before committing to an item. Avoid planning around a placement you have not checked in-game.

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4Reserve the right slots

Some augments have dedicated grenade slots. Those are separate from general quick-use and backpack capacity. The loadout keeps those sections labelled. Our advice: do not consume all of your reachable supply space with offensive items if your plan also relies on healing or shield recharge.

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5Reassess after contact

Our advice: after using a loud or visible tool, assume the situation may have changed. Check your surroundings and return plan before chasing the result. This guide is planning advice; it does not simulate enemy detection, player positions or blast obstruction.

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