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DMZ / GUIDE

Read the Hajin battlefield

Read the Tac-Map, recognize changing threats and plan around terrain, resupply and radiation.

Start with the current Tac-Map

Progression

Since the 2 November update, UAV Tower spawns are randomized and reduced by 40%. A tower is no longer guaranteed at every POI, and multiple towers do not spawn in the same area. Deadtown is the exception for Order progression. Treat map pins as possible locations and check the current Tac-Map.

Map checks

The in-game Tac-Map combines objectives, points of interest, threat areas and the current deployment situation. Confirm the objective you are pursuing and the route available to your squad.

What the planning map can show

WDguide’s Interactive Map is a planning companion, not live telemetry. Recorded pins are approximate; variable activities or extraction sites may not be available where a reference appears.

WDguide advice

Explore: Start with the current Tac-Map

Useful links

Communicate a location clearly

Shared location callouts

Use a grid reference, recognizable landmark and direction together. A squadmate needs to know which building or approach you mean, not only the name of a large district.

Objectives

Hajin contains urban areas, open farmland, fortified sites and high ground. Treat the terrain between objectives as part of the route rather than empty space to sprint across.

WDguide advice

Explore: Communicate a location clearly

Read Threat without ignoring rival squads

AI pressure and rival players

The Threat indicator describes the AI response in the current area. Combat can draw a stronger response; breaking contact can help reduce pressure. It does not include danger from human Operators.

In practice

A quiet-looking area can still contain another squad. Read sightlines and recent activity alongside the HUD rather than treating a low Threat label as a promise of safety.

WDguide advice

Explore: Read Threat without ignoring rival squads

Useful links

Build a route with service points

Transport and resupply

Vehicle routes need more than a destination. DMZ vehicles require repair and refueling, and the official briefing identifies gas stations as service points. Fast transport can still leave the squad dependent on an exposed approach.

In practice

Use service layers as search leads and verify the route in the game. A recorded service point does not guarantee uncontested access.

WDguide advice

Explore: Build a route with service points

Useful links

Treat hazardous terrain as a separate decision

Hazard protection

The Haneul Nuclear Reactor area is contaminated. The official briefing calls for protective equipment and a when entering; do not approach it as an ordinary looting stop.

In practice

Confirm current protection, the timer and an exit before committing. Recorded equipment effects do not guarantee that a particular supply will make every route safe.

WDguide advice

Explore: Treat hazardous terrain as a separate decision

X01: below Hajin

Crafting

Season 1 opens X01, a GRANIT Arms black site reached through Hajin, with new Orders, threats and an in-world 3D Printer. Check current entry conditions in game; a verified entrance route is not recorded here.

In practice

Review the updated Boss Board before committing to Lieutenant or Commander objectives. Season 1 BlackCell owners also have additional FOB vendor weapons and gear. Individual prices and new recipe quantities remain unrecorded.

Explore: X01: below Hajin

Useful links

Reassess captured UAV Towers

Review & limitations