Season 2 calibre base damage decreases 16%. Final per-hit damage is not published; hit-location changes also apply. Earlier fire-rate and handling records are not reconfirmed by these notes.
Recorded base damage
90
Fire rate
41.5 rpm
Range
2000 m
Velocity
900 m/s
Season 2 prices and changes. Other numeric performance records remain historical. Steam source ↗
Community damage. Weapon base damage precedes hit-location, range and armour effects. Ammunition base damage is separate. Not independently tested in game.
Season 2 calibre base damage decreases 25%. Final per-hit damage is not published; hit-location changes also apply. Earlier fire-rate and handling records are not reconfirmed by these notes.
Recorded base damage
38.25
Fire rate
450 rpm
Range
500 m
Velocity
880 m/s
Season 2 prices and changes. Other numeric performance records remain historical. Steam source ↗
Community damage. Weapon base damage precedes hit-location, range and armour effects. Ammunition base damage is separate. Not independently tested in game.
Season 2 changes arrow trajectory to a shorter drop-off and makes armour damage scale with armour tier instead of a single flat reduction. Exact distance and armour curves are not published.
Recorded base damage
77
Fire rate
90 rpm
Range
60 m
Velocity
650 m/s
Season 2 prices and changes. Other numeric performance records remain historical. Steam source ↗
Community range. Only the named fields were reviewed; other values retain their earlier references. Not independently tested in game.
Season 2 LMG. The 50-round box comes with the weapon unlock.
Recorded base damage
33.75
Fire rate
700 rpm
Range
1000 m
Velocity
790 m/s
Game render ·
Season 2 prices and changes. Other numeric performance records remain historical. Steam source ↗
Community stats. Weapon base damage precedes hit-location, range and armour effects. Ammunition base damage is separate. Not independently tested in game.
Season 2 calibre base damage decreases 25%. Final per-hit damage is not published; hit-location changes also apply. Earlier fire-rate and handling records are not reconfirmed by these notes.
Recorded base damage
33.75
Fire rate
650 rpm
Range
800 m
Velocity
840 m/s
Season 2 prices and changes. Other numeric performance records remain historical. Steam source ↗
Community damage. Weapon base damage precedes hit-location, range and armour effects. Ammunition base damage is separate. Not independently tested in game.
Season 2 marksman rifle. Its 10-round magazine comes with the weapon unlock.
Recorded base damage
38.25
Fire rate
700 rpm
Range
500 m
Velocity
853 m/s
Game render ·
Season 2 prices and changes. Other numeric performance records remain historical. Steam source ↗
Community stats. Weapon base damage precedes hit-location, range and armour effects. Ammunition base damage is separate. Not independently tested in game.
Season 2 calibre base damage decreases 25%. Final per-hit damage is not published; hit-location changes also apply. Earlier fire-rate and handling records are not reconfirmed by these notes.
Recorded base damage
45
Fire rate
46 rpm
Range
1000 m
Velocity
894 m/s
Season 2 prices and changes. Other numeric performance records remain historical. Steam source ↗
Community damage. Weapon base damage precedes hit-location, range and armour effects. Ammunition base damage is separate. Not independently tested in game.
Season 2 optics are restricted to the dedicated PU 91/30 (3.5×) scope.
Recorded base damage
44
Fire rate
46 rpm
Range
500 m
Velocity
865 m/s
Season 2 prices and changes. Other numeric performance records remain historical. Steam source ↗
Community damage. Weapon base damage precedes hit-location, range and armour effects. Ammunition base damage is separate. Not independently tested in game.
Season 2 calibre base damage decreases 20%. Final per-hit damage is not published; hit-location changes also apply. Earlier fire-rate and handling records are not reconfirmed by these notes.
Recorded base damage
33
Fire rate
600 rpm
Range
1000 m
Velocity
825 m/s
Season 2 prices and changes. Other numeric performance records remain historical. Steam source ↗
Community damage, fire rate. Weapon base damage precedes hit-location, range and armour effects. Ammunition base damage is separate. Not independently tested in game.
Season 2 SMG, unlocked by default with its 53-round magazine.
Recorded base damage
22
Fire rate
700 rpm
Range
200 m
Velocity
380 m/s
Game render ·
Season 2 prices and changes. Other numeric performance records remain historical. Steam source ↗
Community stats. Weapon base damage precedes hit-location, range and armour effects. Ammunition base damage is separate. Not independently tested in game.
Season 2 calibre base damage decreases 19%. Final per-hit damage is not published; hit-location changes also apply. Earlier fire-rate and handling records are not reconfirmed by these notes.
Recorded base damage
34
Fire rate
420 rpm
Range
400 m
Velocity
735 m/s
Season 2 prices and changes. Other numeric performance records remain historical. Steam source ↗
Community damage. Weapon base damage precedes hit-location, range and armour effects. Ammunition base damage is separate. Not independently tested in game.
Season 2 calibre base damage decreases 20%. Final per-hit damage is not published; hit-location changes also apply. Earlier fire-rate and handling records are not reconfirmed by these notes.
Recorded base damage
44
Fire rate
46 rpm
Range
1000 m
Velocity
830 m/s
Season 2 prices and changes. Other numeric performance records remain historical. Steam source ↗
Community damage. Weapon base damage precedes hit-location, range and armour effects. Ammunition base damage is separate. Not independently tested in game.
Season 2 calibre base damage decreases 20%. Final per-hit damage is not published; hit-location changes also apply. Earlier fire-rate and handling records are not reconfirmed by these notes.
Recorded base damage
35.2
Fire rate
480 rpm
Range
800 m
Velocity
800 m/s
Season 2 prices and changes. Other numeric performance records remain historical. Steam source ↗
Community damage. Weapon base damage precedes hit-location, range and armour effects. Ammunition base damage is separate. Not independently tested in game.
Season 2 assault rifle. Its 28-round magazine comes with the weapon unlock.
Recorded base damage
29.92
Fire rate
800 rpm
Range
400 m
Velocity
700 m/s
Game render ·
Season 2 prices and changes. Other numeric performance records remain historical. Steam source ↗
Community stats. Weapon base damage precedes hit-location, range and armour effects. Ammunition base damage is separate. Not independently tested in game.